Expected duration: 1 day or less The game involves 4 sheep and one dog who exist in a NxN grid. It is a representation of sheep herding with a border collie. In the game each sheep and the dog are located in one particular square for each turn of the game. The user controls the dog, and the sheep move (mostly) in response to the Dog’s position. The aim of the game is to herd the sheep into a single square. The game starts with 4 sheep randomly distributed across the grid. In each turn the user enters the co-ordinates (row and column) of one of the squares, and the dog is moved to that square. The sheep should then move 1 square, according to the following rules: • Each sheep picks a random number between 1 and 6. • If the number is in the range 1-3, then the sheep moves away from the dog. This should be to the square directly away from the dog, unless this move would take the sheep off the edge of the grid, in which case it should stay still. • If the number is 4 or 5, the sheep should move beside the dog — i.e., it should move to a square adjacent to the dog. Unless the dog is close to the edge of the grid there are four possible moves, and the sheep should choose one of these randomly. • If the number is a 6 then the sheep should move to the same square as the dog • If the dog is on the same square as the sheep at the start of the turn, then the sheep moves randomly to any adjacent square. • Sheep move either along rows or along columns, they cannot move diagonally.
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